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  • Ernest Cline: Armada : spillet om jorden
    Af Ernest Cline (2018)

  • Af Ernest Cline (2020)
    Summary: #1 NEW YORK TIMES BESTSELLER • The thrilling sequel to the beloved worldwide bestseller Ready Player One, the near-future adventure that inspired the blockbuster Steven Spielberg film.   NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST • “The game is on again. . . . A great mix of exciting fantasy and threatening fact.”— The Wall Street Journal AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible.   With it comes a new riddle, and a new quest—a last Easter egg from Halliday, hinting at a mysterious prize.   And an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants.   Wade’s life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance.   Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again

  • Ernest Cline: Armada : A Novel
    Lydbog (net):

    Armada : A Novel

    Af Ernest Cline (2015)
    Summary: NEW YORK TIMES  BESTSELLER • A rollicking alien invasion thriller that embraces and subverts science-fiction conventions, from the author of the worldwide phenomenon  Ready Player One  “Exciting . . . mixes  Star Wars ,  The Last Starfighter ,  Independence Day,  and a really gnarly round of  Space Invaders .”— USA Today  • “A thrilling coming of age story.”— Entertainment Weekly Zack Lightman has never much cared for reality. He vastly prefers the countless science-fiction movies, books, and videogames he's spent his life consuming. And too often, he catches himself wishing that some fantastic, impossible, world-altering event could arrive to whisk him off on a grand spacefaring adventure.  So when he sees the flying saucer, he's sure his years of escapism have finally tipped over into madness.  Especially because the alien ship he's staring at is straight out of his favorite videogame, a flight simulator callled  Armada— in which gamers just happen to be protecting Earth from alien invaders.  As impossible as it seems, what Zack's seeing is all too real. And it's just the first in a blur of revlations that will force him to question everything he thought he knew about Earth's history, its future, even his own life—and to play the hero for real, with humanity's life in the balance.  But even through the terror and exhilaration, he can't help thinking: Doesn't something about this scenario feel a little bit like . . .  well . . . fiction?  At once reinventing and paying homage to science-fiction classics,  Armada  is a rollicking, surprising thriller, a coming-of-age adventure, and an alien invasion tale like nothing you've ever read before